Local Mouse
UX/UI Design
My role: Product Design, Research, Prototyping
Local Mouse is an app that allows users to sell, locate and track used furniture in their neighborhood.
Project Overview
Buying used furniture is more cost-effective but also sustainable and ethical than purchasing brand-new items. However, it isn't easy to deliver compared to other items. Size, arguably the most crucial factor in making a furniture purchase in New York City, is often not provided with enough detail on local marketplaces.
My role: Product Design, Research, Prototyping
The Goal
To design a local marketplace with detailed dimensions information.
Have detailed categorizations to allow buyers to filter options.
A key feature is notifying users when their ‘liked’ furniture is sold; it eases the trouble of not knowing whether the furniture is still available.
Design Process
User Research
Interview questions consisted of Demographic questions and detailed Product Based Open open-ended questions. Twenty-two users, ranging from 20 to mid-30s, were surveyed. Separate but more in-depth interviews were conducted with six additional participants.
Online Survey
Sample Size: 20-30 respondents
Tool: Qualtrics Survey
Survey
User Interview
Sample Size: 5-6 participants
Tool: Recorder, Notepad, Pen
Positive: reasonable price & environmentally friendly
Competitive Analysis
3 Competitors from the same domain
This survey aims to gather New Yorkers’ attitudes about secondhand furniture shopping, their views on the current alternatives, and concerns about the topic. Survey results will help us to learn more about our target group and future users.
72.7% of participants are renters
Survey Analysis
Majority of the participants were between the ages of 18-22, with the second largest group being 22-25 years old.
81.8% of survey participants do not find it easy to change apartments, move in New York City.
Interviews
Most of interviewees reported that they prefer and use online methods for furniture shopping.
Personas
63.6% of participants do not live with others or roommates.
About 70% of participants do not own a means of transportation (ie: car) And rely on public transportation
Interviewees will be asked open-ended questions about their furniture shopping behaviors and thoughts on the current options for secondhand furniture shopping. These questions will also explore the participants' concerns with secondhand and Street Shopping (Strooping) activities.
Interview Analysis
When asked about difficulties living in NYC, majority of responses pertained to moving and buying furniture
Negative: hygiene, comfort, & trust of the seller
After analyzing the data that we had on hand we created 2 user personas that would be using the product that we create. Let’s see what they have to say about stooping for furniture.
Competitive Analysis
Paper Prototypes
Visual Design
We aim to make main wireframes, such as the home and product pages, chat box pages, and checkout pages, simple and accessible for users. At the same time, we differentiate our app from our competitors by allowing users to reserve a piece of furniture they like and offering a white glove delivery service.
Final Design
Log in & Sign Up Page
Home Page
Product Page
Chat box/Message Page
Cart Page & Checkout Page
Profile Page
View the interactive Figma prototype
Usability Testing
The study was conducted in person on 4 participants in controlled settings at the Pace University Library and Student Lounge. The participants were recruited based on their interest in second-hand furniture and stooping. The test started with the “think out loud” method, where we asked the participants to walk through the application and were given 2 tasks to complete.
Task
Task 1: Find a desk in your area and reserve it
Task 2: Post a furniture product
Post Study Insights
Observations
Users want to see design inspiration and ideas for their rooms
Users want to be aware of items that are discontinued or rare
Problem Areas
Unclear logistics for separating items by room
Users have to scroll down to find the navbar
“…as someone who often buys second-hand furniture, I can imagine myself using the app for my next purchase”
9.1
Satisfaction Rate
89.9%
System Usability Score
Conclusion
Future Implementations
AR Feature Emphasis: Further research and emphasis will be on AR usability
The navigation bar will be fixed positioned while scrolling through the page.
Increasing the font sizes for the buttons and menus.
Decreasing the volume of information on a single page.
Thanks for reading !